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Papers Please 10 Years Anniversary

Part of my Isometric Nostalgia series, where I create little isometric illustrations of my favorite games. I tried something different for this one, both in terms of approach and medium, in an effort to honor one of my favorite games and developers, Lucas Pope, and the 10th anniversary of Paper's Please.
Traditional Inks and Watercolors, with some light editing on Photoshop

The final artwork, inspired by the game Paper's Please

The final artwork, inspired by the game Paper's Please

First exploration of sketches, first of the booth and a little of the exterior, then focused solely on the interior and the final concept, focused specifically on the chaos of the desk

First exploration of sketches, first of the booth and a little of the exterior, then focused solely on the interior and the final concept, focused specifically on the chaos of the desk

Final traditional inkwork, zoomed out a little to fit a person being interviewed. Final look mix elements of all versions of the game.

Final traditional inkwork, zoomed out a little to fit a person being interviewed. Final look mix elements of all versions of the game.

Process of traditional watercolors

Process of traditional watercolors

Final watercolored image, before the "aging" treatment I added on photoshop to fit the dusty, cold war soviet vibes of the game.

Final watercolored image, before the "aging" treatment I added on photoshop to fit the dusty, cold war soviet vibes of the game.